Wide Format Support
- Support for the latest audio and video formats thanks to FFmpeg
- Supports popular image formats such as AVIF, BMP, GIF, JPEG, PNG, SVG,
TIFF, WebP as well as image sequences
- Lottie, rawr, Rive, and After Effects animations
- Create, import, edit, export, render, and embed subtitles
- Imports subtitle formats SRT, VTT, ASS, and SSA
- No import required - native timeline editing
- Frame-accurate seeking for many formats
- Multi-format timeline: mix and match resolutions and frame rates
within a project
- Webcam capture
- Audio capture
- Support for 4K & 8K resolutions
- Network stream playback (HTTP, HLS, RTMP, RTSP, MMS, UDP)
- Frei0r video generator plugins (e.g. color bars and plasma)
- Color, text, noise, and counter generators
- EDL (CMX3600 Edit Decision List) export
- Export single frame as image or video as image sequence
- Videos files with alpha channel - both reading and writing
- Tone mapping HDR to SDR
- Optional full range video input, processing, and export
- 10-bit video end-to-end when using only GPU effects
- Batch conversion
Audio Features
- Audio scopes: loudness, peak meter, waveform, spectrum analyzer, surround, vector
- Volume control
- Audio filters:
Ambisonic Decoder, Ambisonic Encoder, Balance, Band Pass,
Compressor, Copy Channel, Declick, Delay, Downmix,
Equalizer: 3-Band, Equalizer: 15-Band, Equalizer: Parametric,
Expander, Gain, High Pass, Invert,
Limiter, Low Pass, Mid-Side Matrix, Noise Gate, Normalize: One Pass, Normalize: Two Pass,
Notch, Pan, Pitch, Reverb, Stereo Enhancer, Swap Channels, Track Auto Fade, Track Seam
- Audio mixing across all tracks
- Fade in and out audio and fade video from and to black with
easy-to-use fader controls on timeline
- Cross-fade audio and video dissolve transitions easily by
overlapping shots on the same track of the timeline
- JACK transport sync
- Tone generator
- Stereo, mono, 5.1 surround, quad surround, and Ambisonic spatial audio configurations
- Pitch compensation for video speed changes
- Record directly to timeline for voiceover, for example
Video Effects
- Video compositing across video tracks
- 3-way (shadows, mids, highlights) color wheels for color correction and grading
- Eye dropper tool to pick neutral color for white balancing
- Deinterlacing
- Auto-rotate with manual override
- Fade in/out audio and fade video with easy-to-use fader controls on timeline
- Video wipe
transitions:
bar, barn door, box, clock (radial),
diagonal, iris, matrix, and custom gradient image
- Track compositing/blending modes:
None, Over, Add, Saturate, Multiply,
Screen, Overlay, Darken, Dodge, Burn, Hard Light, Soft Light,
Difference, Exclusion, HSL Hue, HSL Saturation, HSL Color,
HSL Luminosity.
- Video Filters:
Alpha Channel: Adjust, Alpha Channel: View,
Audio Dance Visualization, Audio Level Visualization, Audio Light Visualization,
Audio Spectrum Visualization, Audio Waveform Visualization,
Blend Mode, Blur: Box, Blur: Exponential, Blur: Gaussian, Blur: Low Pass,
Blur: Pad, Brightness, Choppy, Chroma Hold, Chroma Key: Advanced,
Chroma Key: Simple, Contrast, Color Grading, Corner Pin, Crop: Source,
Crop: Circle, Crop: Rectangle, Deband, Distort, Dither, Drop Shadow, Elastic Scale,
Flip, Fisheye, Glitch, Glow, GPS Graphic, GPS Text, Gradient, Grid, Halftone,
Hue/Lightness/Saturation, Invert Colors, Key Spill: Advanced, Key Spill: Simple,
Lens Correction, Levels, 3D LUT, Mask: Apply, Mask: Chroma Key, Mask: From File, Mask: Simple Shape,
Mirror, Mosaic, Motion Tracker, Nervous, No Sync, Noise: Fast, Noise: Keyframes,
Old Film: Dust, Old Film: Grain, Old
Film: Projector, Old Film: Scratches, Old Film: Technocolor,
Opacity, Posterize, Reduce Noise: HQ3DN, Reduce Noise: Quantization,
Reduce Noise: Smart Blur, Reduce Noise: Wavelet, Reflect,
RGB Shift, Rotate and Scale, Saturation, Scan Lines,
Sepia Tone, Sharpen, Size and Position, Sketch, Speed: Forward Only,
Speed: Forward & Reverse, Spot Remover,
Stabilize, Subtitle Burn In, Text: Rich, Text: Simple, Threshold, Time Remap,
Timer, Track Auto Fade Video, Trails, Vertigo, Vibrance, Vignette, Unpremultiply Alpha,
Wave, White Balance
- 360° Video Filters:
Equirectangular Mask,
360: Equirectangular to Rectilinear,
360: Equirectangular to Stereographic,
360: Hemispherical to Equirectangular,
360: Rectilinear to Equirectangular,
360: Stabilize,
360: Transform
- Speed ramping for audio/video clips
- Reverse a clip
- Video scopes: Histogram, RGB Parade, RGB Waveform, Waveform, Vectorscope and Zoom
- Object motion tracking
Editing Features
- Trimming on source clip player or timeline with ripple option
- Easy-to-use cut, copy, and paste operations
- Append, insert, overwrite, lift, and ripple delete editing on the
timeline
- 3-point editing
- Hide, mute, and lock track controls
- Multitrack timeline with thumbnails and waveforms
- Undo and redo
- Create, play, edit, save, load, and export (render) MLT XML projects (with auto-save)
- Save and load trimmed clip as MLT XML file
- Load and play complex MLT XML file as a clip
- Drag-n-drop files from file manager
- Scrubbing and transport control
- Keyframes for filter parameters
- Easing functions for keyframes
- Detach audio from video clip
- Presets for most filters and Export - both supplied and user-created
- Sort playlist by name or creation/recording date
- Multi-select items in the playlist and timeline
- Grouping clips on the timeline
- Moving and nudging clips and groups on the timeline
- Split and rejoin clips on the timeline
- Align or synchronize clips based on their audio
- Create custom name for clips and enter comments about it
- Low resolution proxy editing to improve speed of seeking and eliminate or minimize scaling
- Timeline markers and ranges, including export from a range and exporting as text chapters
- A Notes panel to keep notes about your project or contain text to reaad for voiceover
- Flexibly insert and reorder tracks
- Edit Lottie and rawr JSON animations with [Glaxnimate](https://glaxnimate.mattbas.org/)
vector animation tool (included in our Shotcut downloads)
- Configurable time format: SMPTE timecode, time clock, or frame count
Cross Platform & Codec Independent
- Cross platform support: available on Windows, Linux, and macOS)
- Codec independent so does not rely on system codecs
- Can run as a portable app from external drive
- UI translations: Arabic, Catalan, Chinese, Czech, Danish, Dutch, English, Estonian,
Finnish, French, Gaelic, Galician, German, Greek, Hebrew, Hungarian, Italian, Japanese,
Korean, Nepali, Norwegian Bokmål, Norwegian Nynorsk, Occitan, Polish, Portugese, Romanian,
Russian, Slovak, Slovenian, Spanish, Swedish, Taiwanese, Thai, Turkish,
Ukranian (not all 100%, but you can
help)
- Batch encoding with job control
- Encode/transcode to a variety of formats and codecs thanks to FFmpeg
- Stream (encode to IP) files and any capture source
- Video quality measurement (PSNR and SSIM)
- Perform integrity check of an audio/video file
- View detailed information about an audio/video file
Display and Monitoring
- External monitoring via Blackmagic Decklink card on NTSC monitor
- UI themes/skins: native-OS look and custom dark and light
- Control video zoom in the player: fit viewable area (default),
10%, 25%, 50%, original (100%), and 200%
- Flexible UI through dock-able panels
- Detailed media properties panel
- Recent files panel with search
- Thumbnail and waveform caching between sessions
- Save and switch between multiple UI layouts
- On-screen grid and safe areas with snapping
- Low resolution preview (Preview Scaling) to improve speed of realtime effects
- Preview the Shotuct timeline as a background within Glaxnimate
- Quickly search for actions & execute them
- Editable keyboard shortcuts
- Bitrate graph viewer
Hardware Support
- Blackmagic Design SDI and HDMI for input and preview monitoring
- Contour Design Shuttle PRO
for jog/shuttle control
- Webcam capture
- Audio capture from system device (microphone, line in)
- Capture (record) SDI, HDMI, webcam (V4L2), JACK audio, PulseAudio,
IP stream, and Windows DirectShow devices
- Multi-core parallel image processing (when not using GPU and frame-dropping is disabled)
- OpenGL GPU-based image processing with 16-bit floating point linear
per color component
- AMD, Intel, and NVIDIA hardware encoding